[
English ]
If you consider using this system you really want to have a very large amount of cash and remarkable fortitude to walk away when you realize a tiny success. For the purposes of this material, an example buy in of two thousand dollars is used.
The Horn Bet numbers are not always looked at as the "winning way to wager" and the horn bet itself carries a house advantage well over twelve percent.
All you are gambling is five dollars on the pass line and ONE number from the horn. It does not matter whether it is a "craps" or "yo" as long as you gamble it always. The Yo is more established with people using this scheme for apparent reasons.
Buy in for two thousand dollars when you approach the table however only put five dollars on the passline and one dollar on one of the 2, three, eleven, or 12. If it wins, great, if it does not win press to $2. If it does not win again, press to $4 and then to $8, then to sixteen dollars and after that add a one dollar each subsequent wager. Every instance you do not win, bet the last bet plus a further dollar.
Adopting this scheme, if for instance after 15 tosses, the number you chose (11) hasn’t been thrown, you likely should march away. Although, this is what could develop.
On the tenth roll, you have a sum total of $126 in the game and the YO finally hits, you gain $315 with a take of one hundred and eighty nine dollars. Now is an excellent time to go away as it’s a lot more than what you joined the game with.
If the YO does not hit until the twentieth roll, you will have a total wager of $391 and because your current action is at $31, you earn $465 with your take being $74.
As you can see, employing this scheme with just a one dollar "press," your profit margin becomes tinier the more you gamble on without succeeding. That is why you must walk away once you have won or you have to bet a "full press" once more and then advance on with the one dollar increase with each hand.
Crunch the data at home before you attempt this so you are very accomplished at when this scheme becomes a non-winning adventure rather than a profitable one.